About
Hi, I’m Steph. I’m a UX engineer who likes building the parts of a product that make everything else easier, consistent UI patterns, reusable components, and design systems that hold up over time.
My background spans design and front-end engineering, so I’m usually thinking about both the user experience and the implementation at the same time. I care about usability, accessibility, and maintainable UI, and I enjoy turning design intent into clear component APIs, solid documentation, and systems teams can actually adopt.
What I do
- Build design systems and reusable component libraries
- Create accessible, responsive UI with strong interaction details
- Define and document patterns, decisions, and implementation guidance
- Bridge design intent and engineering execution
How I work
- Start with goals, constraints, and edge cases
- Clarify behavior and component APIs before polishing visuals
- Build iteratively in small, testable slices
- Document as I go so patterns are easy to adopt and extend
- Validate and refine components in Storybook
Guiding Principles
- Build accessible defaults and handle edge cases thoughtfully
- Prefer systems and standards over one-off solutions
- Turn design intent into practical, maintainable code
- Document decisions so others can move with confidence
- Keep iterating through feedback and real usage
If you’re building a design system or working through UI consistency at scale, I’m always happy to connect.